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2nd Grade

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NUMBER & OPERATIONS Strand
Count, write, and order whole numbers

N.ME.02.01

Core

Count to 1,000 by 1s, 10s, and 100s, starting from any number in the sequence.

Skip Counting Chart

Skip Counting Activity

N.ME.02.02

Core

Read and write numbers to 1,000 in numerals and words, and relate them to the quantities they represent.

Change Words to Numbers

Change Numbers to Words

Math Cats Numbers to Words

N.ME.02.03

Core

Compare and order numbers to 1,000; use the symbols > and <.

Compare Numbers (EZ School)

Compare Numbers (321know.com)

Order Numbers (321know.com)

N.ME.02.04

Not Assessed

Count orally by 3s and 4s starting with 0, and by 2s, 5s, and 10s starting from any whole number.

Play Spooky Sequences (2s)

Count by 3s (aaamath.com)

Count by 4s (aaamath.com)

Play Spooky Sequences (5s)

Play Spooky Sequences (10s)

Play 100 Hunt (adding 10s)

UUnderstand place value

N.ME.02.05

Not Assessed

Express numbers through 999 using place value, e.g., 137 is 1 hundred, 3 tens, and 7 ones; use concrete materials.

Place Value Test

Make Values with Base 10 Blocks

Add and subtract whole numbers

N.FL.02.06

Core

Decompose 100 into addition pairs, e.g., 99+1, 98+2...  

N.MR.02.07

Core

Find the distance between numbers on the number line, e.g., how far is 79 from 26?

Play Line Jumper (funbrain.com)

Subtraction Number Line Activity (you supply the numbers)

N.MR.02.08

Core

Find missing values in open sentences, e.g., 42 + ? = 57; use relationship between addition and subtraction.

Missing Addends (thatquiz.com)

Solve Open Sentences (+) 

Solve Open Sentences (-)

Play Missing Number

SoftSchools.com Practice

N.MR.02.09

Core

Given a contextual situation that involves addition and subtraction using numbers through 99: model using objects or pictures; explain in words; record using numbers and symbols; solve. Word Problems (+,-) 

N.FL.02.10

Core

Add fluently two numbers through 99, using strategies including formal algorithms; subtract fluently two numbers through 99.

Play Math Journey (Pick + or - for 2 Digit numbers)

Math Magician (1 digit +)

Math Magician (1 digit -)

Addition Surprise

Addition Tunnel Blaster

Paper & Pencil need for the links below:

Play (+) Shuttle Launch (Click 'Hard')

Play (-) Shuttle Launch (Click 'Hard')

N.FL.02.11

Extended Core

Estimate the sum of two numbers with three digits.

NumberNut.com Quiz  

Estimate Sums (aaamath.com)

N.FL.02.12

Not Assessed

Calculate mentally sums and differences involving: three-digit numbers and ones; three-digit numbers and tens; three-digit numbers and hundreds.  
Understand meaning of multiplication and division

N.MR.02.13

Extended Core

Understand multiplication as the result of counting the total number of objects in a set of equal groups, e.g., 3 x 5 gives the number of objects in 3 groups of 5 objects, or 3 x 5 = 5 + 5 + 5 = 15.

coolmath4kids.com Lesson (Lesson 1)

Multiplication Table Applet

N.MR.02.14

Extended Core

Represent multiplication using area and array models.

Math Cats Table

NLVM Grid for x

N.MR.02.15

Extended Core

Understand division (÷) as another way of expressing multiplication, using fact families within the 5 x 5 multiplication table; emphasize that division "undoes" multiplication, e.g., 2 x 3 = 6 can be rewritten as 6 ÷ 2 = 3 or 6 ÷ 3 = 2.

 Math Cats Grid for ÷

Beacon Web Lesson (Fact Families)

N.MR.02.16

Extended Core

Given a situation involving groups of equal size or of sharing equally, represent with objects, words, and symbols; solve.  

N.MR.02.17

Not Assessed

Develop strategies for fluently multiplying numbers up to 5 x 5.

Play the Game That's A Fact (Multiplication, Facts up to 5)

Play Tables Shooter

Work with unit fractions

N.ME.02.18

Extended Core

Recognize, name, and represent commonly used unit fractions with denominators 12 or less; model 1/2, 1/3, and 1/4 by folding strips.

Identify Shaded Fractions

Shade-in Fraction Values

Fraction Flags (halves) 

Fraction Flags (thirds)

N.ME.02.19

Extended Core

Recognize, name, and write commonly used fractions: 1/2, 1/3, 2/3, 1/4, 2/4, 3/4.

thatquiz.com (Level 3, BOTH)

Play Cross the River (harcourtschool.com)

N.ME.02.20

Extended Core

Place 0 and halves, e.g., 1/2, 1 1/2, 2 1/2, on the number line; relate to a ruler. 

 The Ruler Game (pick halves)

N.ME.02.21

Extended Core

For unit fractions from 1/12 to 1/2 understand the inverse relationship between the size of a unit fraction and the size of the denominator; compare unit fractions from 1/12 to 1/2.

Fraction Bars (mathplayground.com)

Interactive Fraction Bars

N.ME.02.22

Extended Core

Recognize that fractions such as 2/2, 3/3, and 4/4 are equal to the whole (one).

Fraction Maker (NLVM)

MEASUREMENT Strand

Measure, add, and subtract length

M.UN.02.01

Extended Core

Measure lengths in meters, centimeters, inches, feet, and yards approximating to the nearest whole unit and using abbreviations: cm, m, in, ft, yd.

Measure with cm (funbrain.com)

Measure with in. (funbrain.com)

M.PS.02.02

Core

Compare lengths; add and subtract lengths (no conversion of units).
 
Understand the concept of area

M.UN.02.03

Extended Core

Measure area using non-standard units to the nearest whole unit.

Find Area with Pattern Blocks (1 Triangle is worth 1 Unit)

M.TE.02.04

Extended Core

Find the area of a rectangle with whole number side lengths by covering with unit squares and counting, or by using a grid of unit squares; write the area as a product.

Online Geoboard (NLVM) (create rectangles on geoboards and then count to measure area)

Tell time and solve time problems

M.UN.02.05

Extended Core

Using both A.M. and P.M., tell and write time from the clock face in 5-minute intervals and from digital clocks to the minute; include reading time: 9:15 as nine-fifteen and 9:50 as nine-fifty. Interpret time both as minutes after the hour and minutes before the next hour, e.g., as eight-fifty and ten to nine. Show times by drawing hands on clock face.

 Read Clocks (thatquiz.com)

Telling Time Quiz

'Minutes Before' Quiz

Draw Hands on a Clock

www.Harcourtschool.com Activity (includes minutes before & after)

M.UN.02.06

Core

Use the concept of duration of time, e.g., determine what time it will be half an hour from 10:15.

thatquiz.com (Time Passed, Level 1)

Elapsed Time Activity

Record, add and subtract money

M.UN.02.07

Core

Read and write amounts of money using decimal notations, e.g., $1.15.  

M.PS.02.08

Extended Core

Add and subtract money in mixed units, e.g., $2.50 + 60 cents and $5.75 - $3, but not $2.50 + $3.10. Show Totals with Coins (do 'Advanced')
Read thermometers

M.UN.02.09

Extended Core

Read temperature using the scale on a thermometer in degrees Fahrenheit.  
Solve measurement problems

M.PS.02.10

Core

Solve simple word problems invovling length and money.  

M.TE.02.11

Core

Determine perimeters of rectangles and triangles by adding lengths of sides, recognizing the meaning of perimeter.

Beacon Web Lesson (Adam Ant)

GEOMETRY Strand
Identify and describe shapes

G.GS.02.01

Core

Identify, describe, and compare familiar two-dimensional and three-dimensional shapes, such as triangles, rectangles, squares, circles, semi-circles, spheres, and rectangular prisms.

Learn about 2-D Shapes

G.GS.02.02

Core

Explore and predict the results of putting together and taking apart two-dimensional and three-dimensional shapes.

2-D Pattern Block Grid

Build Cubes (Click the 'net' hyperlinks)

Play Triangle Alley

NCTM Patch Tool

Note : This GLCE was removed by the Michigan Department of Education and has been changed to M.TE.02.11 in the Measurement Strand.  

G.GS.02.04

Extended Core

Distinguish between curves and straight lines and between curved sufaces and flat surfaces.  

G.SR.02.05

Core

Classify familiar plane and solid objects, e.g., square, rectangle, rhombus, cube, pyramid, prism, cone, cylinder, and sphere, by common attributes such as shape, size, color, roundness or number of corners and explain which attributes are being used for classification. Attribute Blocks (Sort by color, size, shape)

G.TR.02.06

Extended Core

Recognize that shapes that have been slid, turned, or flipped are the same shape, e.g., a square rotated 45° is still a square. Play Icy Slides, Flips, and Turns
Use coordinate systems

G.LO.02.07

Extended Core

Find and name locations using simple coordinate systems such as maps and first quadrant grids.

Billy Bug & His Quest for Grub

Name & Label Points (thatquiz.com)

Play What is the Point?

DATA & PROBABILITY Strand
Measure using common tools and select appropriate units of measure.

D.RE.02.01

Extended Core

Make pictographs using a scale representation, using scales where symbols equal more than one.

Create a Pictograph in Horizontal Form (includes scale representations)

D.RE.02.02

Extended Core

Read and interpret pictographs with scales, using scale factors of 2 and 3.  

D.RE.02.03

Extended Core

Solve problems using information in pictographs; include scales such as "each • represents 2 apples." ; avoid partial cases.

 Beacon Web Lesson (I am Special)

Basic Pictographs (Saxon Publishers)

 

 

 

 

 

 

 

 

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