Kindergarten
Hop
to Topic
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NUMBER & OPERATIONS -----------------------
Count,
Write, and Order Numbers
Compose & Decompose Numbers
Add
& Subtract Numbers
Explore Number Patterns
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MEASUREMENT -----------------------------
Explore Concepts of Time
Explore Other Measurement Attributes
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GEOMETRY --------------------------------
Create, Explore, & Describe Shapes
Explore Geometric Patterns
or
Pick
a GLCE
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Number & Operations -----
N.ME.00.01
N.ME.00.02
N.ME.00.03
N.ME.00.04
N.ME.00.05
N.ME.00.06
N.MR.00.07
N.MR.00.08
N.MR.00.09
N.MR.00.10
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Measurement ------------
M.UN.00.01
M.TE.00.02
M.UN.00.03
M.UN.00.04
M.PS.00.05
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Geometry ----------------
G.GS.00.01
G.GS.00.02
G.GS.00.03
Click
the buttons below to view the teachers' pages for other grades:
NUMBER
& OPERATIONS Strand
Count,
write, and order whole numbers
N.ME.00.01
Count
objects in sets up to 30.
How
Many ?
Bunny
Count
Count
the Bananas
Let's
Count
N.ME.00.02
Use
one-to-one correspondence to compare and order sets of objects to
30 using phrases such as “same number”, “more than”,
or “less than”; use counting and matching.
Which
is More?
Compare
and order numbers to 30 using phrases such as “more than”
or “less than.”
Least
to Greatest (click 'Numbers to 10, then click 'Order')
Read
and write numbers to 30 and connect them to the quantities they represent.
Jay
Jay the Jet Plane
Count
Your Chickens
Fish
Tank
(pick Matching)
Count
orally to 100 by ones. Count to 30 by 2’s, 5’s and10’s
using grouped objects
as needed.
Count
Along to 100
Compose
and decompose numbers
N.ME.00.06
Understand
the numbers 1 to 30 as having one, or two, or three groups of
ten and some ones. Also count by tens with objects in ten-groups
to 100.
Lifeguard
Compose
and decompose numbers from 2 to 10, e.g., 5 = 4 + 1 = 2 + 3, with
attention to the additive structure of number systems, e.g., 6 is
one more than 5, 7 is one more than 6.
Catch
Ten
Move
the Sheep
Describe
and make drawings to represent situations/stories involving putting
together and taking apart for totals up to 10; use finger and object
counting.
Build
a Train
Five
Frame
Ten
Frame
N.MR.00.09
Record
mathematical thinking by writing simple addition and subtraction sentences,
e.g., 7 + 2 = 9, 10 - 8 = 2.
ABCya
Addition
EZSchool.com
N.MR.00.10
Create,
describe, and extend simple number patterns.
The
Counting Game
Fill
in Missing Numbers
Know
and use the common words for the parts of the day (morning, afternoon,
evening, night) and relative time (yesterday, today, tomorrow, last
week, next year).
Identify
tools that measure time (clocks measure hours and minutes; calendars
measure days, weeks, and months).
Put
Numbers on a Clock
M.UN.00.03
Identify
daily landmark times to the nearest hour (lunchtime is 12 o’clock;
bedtime is 8 o’clock).
Explore
other measurement attributes
Compare
two or more objects by length, weight and capacity, e.g., which is
shorter, longer, taller?
Measure
with Clifford
Which
is Bigger ?
Compare
Water Jugs
Lecky
Compares
M.PS.00.05
Compare
length and weight of objects by comparing to reference objects, and
use
terms such as shorter, longer, taller, lighter, heavier.
Taller
or Shorter
Create,
explore, and describe shapes
G.GS.00.01
Relate
familiar three-dimensional objects inside and outside the classroom
to their geometric name, e.g., ball/sphere, box/cube, soup can/cylinder,
ice cream cone/cone, refrigerator/prism.
G.GS.00.02
Identify,
sort, and classify objects by attribute and identify objects that
do not belong in a particular group.
I
Spy Shapes
Play
Rats !
Sort
by Color,Shape,Size
Shape
Sorter
Explore
geometric patterns
G.GS.00.03
Create,
describe, and extend simple geometric patterns.
Pattern
Mania
Polka
Dot Patterns
The
Crazy Pattern Machine
(pick shapes from the panel)
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©2010. Michael A. Maffesoli. All Rights Reserved.